SMITE Unseen Torment Patch Notes

Posted in Games, MOBA, Overview, Patch, Updates by


 
SKINS

Torment Bellona400 Gems
Torment Bellona
*With Voice Pack


 
Shinobalanque400 Gems
Shinobalanque
*With Voice Pack


 
 
EMOTES
Bellona Wave and Clap
Medusa Wave and Clap
Sylvanus Wave and Clap
 
 
UI

  • Added a VOICE PACK tab to the GODS page.
  • Added the Starfield behind all home scenes.
  • Added a friends online counter to the friends list icon in the bottom-right bar.
  • Removed ‘Add a Friend’ button from the bottom-right bar.
  • Fixed the God screen scaling on above 1440p resolutions.
  • Fixed God Page Scaling in 4:3 to not shrink the panels to super small.
  • Fixed Video settings showing as ‘Undefined’ when initially changing any Video setting and pressing RESET.
  • Fixed Match Lobby Tutorials not having the Gods centered.
  • Fixed the Re-Roll button and the Locked button briefly appearing overlayed in Assault.
  • Fixed the lobby countdown timer not showing “1”.
  • Fixed an issue where pressing ESC while in a Custom Room would take you to a black screen.
  • Fixed a Home page transition issue where the previous screen elements would persist.
  • Fixed the Match Lobby using wrong vignette.

 
 
SPECTATOR
Updated the Gold Fury icon for the objective bar in the bottom-right.
 
 
GAMEPLAY
Gods will no longer be able to charge through the Fire Giant.
Jungle Monsters will no longer regenerate HP when initiated on by any form of Crowd Control.
 
 
MISC

  • Addressing players getting stuck at loading screen.
  • Cinematic changes and various cleanups have been made to the Conquest Tutorial.
  • Updated many tooltip inconsistencies.
  • Readdressing issue with players getting stuck at loading screen.
  • Fixed music continuing to play while watching videos and streams.
  • Fixed Match Lobby Tutorials for Conquest and Arena not playing role voice over.
  • Fixed an issue with map decals showing above particles in Conquest.
  • Fixed Brute minions in Arena not deducting tickets when the score was below 10 for the Chaos team.
  • Fixed music at login sometimes not resuming when closing websites.
  • Fixed Conquest Pre-Made queues not granting Clan points.

 
 
ITEMS
Blink
Blink
Teleporting with Blink will maintain your camera’s pitch now.
 
Heavy Hammer
Heavy Hammer
Corrected tooltip to list slow lasting 2s.
 
Magi's Blessing
Magi’s Blessing
The passive (bubble) will no longer be consumed if you are currently immune to the crowd control effect that hits you.
 
 
BALANCE CHANGES

Anhur
Anhur
Fixed intro roar delayed in lobby.
 
Ao Kuang
Ao Kuang
Fixed some popping animation issues when moving and using abilities simultaneously.
King of the Eastern Seas: Added timer on the ground targeter indicating when the ability will expire and Ao Kuang will be forced to land.
 
Apollo
Apollo
Across the Sky: Fixed incorrectly popping targets Magi’s Blessing.
 
Arachne
Arachne
Night Crawler: Added timer on the ground targeter indicating when the ability will expire and Arachne will be forced to land.
 
Awilix
Awilix
Summon Suku: Fixed Awilix being able to move with Suku while in the air during Ne Zha’s Wind Fire Wheels.
 
Chaac
Chaac
Thunder Strike: Added ground fx to Slaughterhouse skin.

Storm Call: Added a warmup ground targeter.
Updated the ground targeter fx to better match the damage.
 
Cupid
Cupid
Added clap sound fx for Lil’ Devil skin.
Share the Love: Fixed the hearts bouncing into Towers and players not being able to pick them up.
 
Freya
Freya
Valkyrie’s Discretion: Added timer on the ground targeter indicating when the ability will expire and Freya will be forced to land.
 
Guan Yu
Guan Yu
Cavalry Charge: Added timer on the ground targeter indicating when the ability will expire and Guan Yu will be forced to dismount.
 
Hades
Hades
Pillar of Agony: Added timer on the ground targeter indicating when the ability will expire.
 
Hercules
Hercules
Fixed Petrified statues always showing with a shrunken head.
Updated his basic attack hit fx.
 
Hun Batz
Hun Batz
Furious Monkey: Teleport has received some quality of life enhancements.

  • Added sound fx for teleport.
  • Added a directional ground targeter/timer underneath Hun Batz and target that appears after hitting the last living target.

 
Medusa
Medusa
Viper Shot: Reduced Damage from 10/18/26/34/42 to 10/15/20/25/30.
Reduced Attack Speed from 100% to 40/50/60/70/80% per rank.
Reduced Physical Scaling from +15% to +10%.
Mana cost increased from 40/45/50/55/60 to 50/55/60/65/70.
Fixed a visual issue with all basic attacks appearing as Viper Shots.
Fixed a visual issue with orbs disappearing after recall.

Lacerate: Reduced Damage from 120/150/180/210/240 to 80/120/160/200/240.
 
Neith (New)
Neith
Raised the voice pack volume for the Carnaval skin.
Back Flip: Fixed Neith being able to land on Phoenix pedestals.
 
Osiris
Osiris
Fragmented: Fixed Osiris not being able to pass through player deployables when in spirit form.
 
Rama
Rama
Astral Barrage: Added timer on the ground targeter indicating when the ability will expire and Rama will be forced to land.
 
Scylla
Scylla
I’m a Monster: Added timer on the ground targeter indicating when the ability will expire.
 
Sun Wukong
Sun Wukong
Somersault Cloud: Added timer on the ground targeter indicating when the ability will expire and Sun Wukong will be forced to land.
 
Thanatos
Thanatos
Hovering Death: Added timer on the ground targeter indicating when the ability will expire and Thanatos will be forced to land.
 
Thor
Thor
Tectonic Rift: Fixed missing deploy and de-spawn sound fx for Blood Eagle skin.
 
Vamana
Vamana
Cleaned up some animations in lobby.
 
Ymir (New)
Ymir
Shards of Ice: Added timer on the ground targeter indicating when the ability will expire.
 
Zeus
Fixed lightning bolts persisting while on the lobby pedestal.
 
 
 
Source(s): FG3000

April 8, 2015
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