Bard & Headhunter Akali

Posted in Games, MOBA, Patch, Updates by

A second patch up today, with the addition of the new champion, Bard, and his Elderwood skin. Additionally, Headhunter Akali is now up for testing.
 
 

BARD, THE WANDERING CARETAKER

Bard Loading

Bard Splash Art

Bard Gameplay

Bard I

Bard Poses

Passive

AA

AA2

Q1

W1

W3

W2

E2

E3

E4

E1

R5

R4

R2

R3

R1
 
Passive - Traveler's Call
Passive: Traveler’s Call

Meeps
Meeps
Meeps: Bard attracts lesser spirits that assist with his basic attacks. These meeps gain new effects as Bard collects X chimes.

Meeps currently deal (??) magic damage and apply a (??) slow for 1 second. A new meep appears every (??) seconds, max of (??).

Chimes: Ancient chimes randomly appear for Bard to collect. These grant experience, mana [8% missing +15], and out-of-combat movement speed stacks. Chimes remain for 10 minutes.

 
Q - Cosmic Binding
Q: Cosmic Binding
Bard fires an energy bolt, dealing 85/115/145/175/205 (+0.5 AP) magic damage to one or two enemies. The first target hit will be slowed by 60% for 1/1.2/1.4/1.6/1.8 second(s).

If the bolt hits another enemy or a wall, any enemies hit are stunned for 1/1.2/1.4/1.6/1.8 second(s).

 
W - Caretaker's Shrine
W: Caretaker’s Shrine
Bard raises a health shrine that immediately offers 30/60/90/120/150 (+0.2 AP) health, but restores up to 70/110/150/190/230 (+0.45 AP) health as it gathers power for 10 seconds. The shrine’s effect also grants 50% decaying movement speed for 1.5 seconds.

Bard can have up to 3 shrines active at once, which remain until visited by an ally or crushed by an enemy.

 
E - Magical Journey
E: Magical Journey
Bard opens a one-way corridor through nearby terrain. Both allies and enemies can use the corridor by right-clicking on any part of it while near its entrance, with allies travelling 10/20/30/40/50% faster than enemies.

The corridor disappears after 10/10/10/10/10 seconds.

 
R - Tempered Fate
Tempered Fate
Bard sends magical energy arcing to a target location. On impact, all champions, minions, monsters, and turrets in the target area are put in stasis, becoming invincible, untargetable, and unable to act for 2.5/2.5/2.5 seconds.

Epic monsters are also put into stasis, despite normally being immune to disables.

 
 

Elderwood Bard – 975 RP

A silent guardian looms over the rift….

Elderwood Bard and his meeps have made their way to the PBE! This earthen spirit is ready to support his allies in battle! This skin includes:

New model and texture!
New particles!
New recall animation!
New SFX on his recall!

This skin will be 975rp.

Your feedback and bug reports are extremely helpful to us, so please check out Elderwood Bard and let us know what you think! Feel free to drop any bugs you find in this thread as well!

See you on the Rift!

Elderwood Bard II

Elderwood Bard Poses I

Elderwood Passive 2

Elderwood Passive

Elderwood AA

Elderwood Q1

Elderwood Q2

Elderwood Q3

Elderwood Q4

Elderwood W1

Elderwood W2

Elderwood E1

Elderwood E2

Elderwood R1

Elderwood R2

Elderwood R3

Elderwood R4

Elderwood R5

Elderwood Recall

Elderwood Recall 2

 
 
SKINS
 

Headhunter Akali – 1350 RP

Headhunter Akali Loading

Headhunter Akali Splash Art
 

NOTE: 2/24: New sound effects aren’t in game yet, please hang tight!**

Stalk your enemies on the Rift before going in for the kill with Headhunter Akali!
Headhunter Akali will be 1350 RP and includes:

New model and texture!
New sound effects!
New particles!
New recall animation!

Headhunter Akali is now available to play on PBE! We always find bug reports and feedback super helpful, so feel free to comment in the thread below! Likewise, if you’ve got any questions, post ’em here, and we’ll do our best to answer them!

Headhunter Akali I

Headhunter Akali Poses

Q1

Q2

Q3

Q4

W2

W1

E1

E2

E3

R1

R2

Recall 2

Recall 1

Recall 3

February 25, 2015
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